Meet Zon Kuthon
Watson finds himself to pulled to a dark place filled with shadows, there he comes upon a room with a giant wheel and his vanquished master Fyffe awaiting for him.
Shortly after he is joined by the Laori and the undead bat creature. Soon an audience with Zon Kuthon follows. Watson learns that he has volunteered to become the curate for the star tower where he will spend eternity tending it. He learns the history of the Startower, that many many years ago the Rough Beast Rovagug tried to feed upon Golarian and that the gods struggled to defeat him. In the end Sarenrae and Asmodeus were mostly attributed for his defeat. Sarenrae cust open the world to fashion an oubliette and drove him inot the prison, while Asmodeous used a special key to lock the Rough beast in. However the prison had weak spot and it was up to Zon Kuthon and Imodae to stitch the prison shut. The startower were built to strength the weakest parts of the prison and Zon Kuthon took upon the unwelcome task of tending the star towers where the Curate must guard against the followers of Rovagug as well as the raving emanations that come from Rovagug.
Watson feels is adamant that he will never serve Zon Kuthon however after a short conversation is made clear that he cannot escape the servitude so resigns himself to his fate. However Zon Kuthon offers him one last chance to put his affairs into order and enjoy the last of his 'free' time in the world.
Watson after some deliberation takes up the offer. As a parting gift Zon kuthon offers him his shadow or his spirit. Watson is concerned about these gifts and tries to turn them down but Zon Kuthon insists. He asks about the gifts and learns only that one will protect him from evil while the other where help him in combat. Naturally he takes the combat gift (which is the shadow)
Watson returns and rejoins the heroes who then navigate the underwater lake where they claim the legendary sword Serithtial.
Stopover in Kaer Maga
The heroes begin their journey back to Korvosa (via wind walk) where they stop on Kaer Maga to sell their treasure and have some magic crafted for them. There they see the first down-side to the Shadow Gift. During the night, Watson's shadow steals away in the night and murders a guest at the hotel.
Watson is ropeable and plans to walk straight back to the startower to give himself over to Zon Kothun. However his companions convince him to stay and come up with a plan to trap him in a portable hole each night so the shaodw cannot escape.
In the meantime, Watson has another job to do, so he heads into the wilderness where his shadow can go limited harm. They he begins transforming himself into a living mummy, imbiding preservative and rubbing ointments on his skin until all moisture has left his body. In the end he resembles a four armed zombie. Apparently Watson cares little for earthly looks something atleast one companion has always said he never had to begin with.
Return to Korvosa
The heroes receive a dream message from Vencarlo and learn that there is a resistance movement underneath the church of Pharsma. The heroes sneak back into Korvosa and meet the resistance where they find Commander Kroft waiting for them. She fills them in on the recent happening and gives heroes a list of item to help them fight back against the queen. She says they are almost strong enough to openly rebel but first she needs the heroes to strike at the queen.
Kroft's List
Listed here are several issues that need resolution before I’m comfortable revealing to Korvosa that Neolandus still lives. I leave to you the methods for answering these questions, and also
solving these problems.
1) A new “hero of the people” has been fighting rebels in the streets. These rebels are false; they’re not my people, and I suspect that this hero, a man named Trifaccia, is false as well.
Find out who or what he is.
2) I have it on good authority that the rumors of a black dragon taking nest in Castle Korvosa are legitimate. If the rumors prove true, the dragon must be defeated.
3) The role of castle seneschal is currently held by a bloated wizard named Togom0r. If you can capture or defeat him, we’ll avoid a long legal complication over the revelation that Neolandus still lives.
4) Ishani Dhatri, Abadarian priest and vocal opponent of his church’s public endorsement of Ileosa, has vanished. My initial investigations indicate that he was last seen approaching the castle——perhaps some clues to his fate lie hidden within?
5) I suspect that there are Red Mantis agents sheltered in the castle. Proof of the alliance between Ileosa and the Red Mantises would be very helpful; forcing the Red Mantis to abandon Korvosa, perhaps by finding and defeating their local leader, would be even better.
6) The Gray Maidens are certainly a menace; they need to be stopped. Sabina Merrin is the commander of the Gray Maiden—find and defeat her, and you’ll throw the entire organization into chaos long enough for us to reclaim the streets from them.
Vencarlo and Grau believe that she can be reasoned with, and that
she may not be as loyal a minion of the queen as she seems.
7) Rumors of devils involved with the monarchy disturb me as well. If you can find proof that Ileosa is trafficking with devils,or that devils dwell within Castle Korvosa, that should significantly help our case against her in the eyes of the city’s government.
8) Ileosa must answer for her crimes. She hasn’t been seen publicly recently but for brief appearances on the castle walls. If we can capture her, a lot of our work will be easier.
Battles in the Streets
She also mentions blood collectors harvesting the blood of all the citizens of Korvosa. The heroes decide to set out to find either the collectors or the 'hero of the people'.
Before too long they encounter a patrol of Grey Maiden who they quickly destroy. Not long after they encounter the false hero Trifficia who they kill and discover to be an efreet.
Following this discovery Sabina Merrin swoops down upon the heroes riding a black dragon. The heroes quickly defend themselves but find that Sabina is working against the dragon, landing it close to the strongest melee fighters and ensuring it is flat footed.
The heroes quickly defeat the dragon and Sabina surrenders. She is sorry for what has come to be and has finally realised that the Queen must be stopped. She mentions how it has hard to think while in the queen's presence and her memory becomes foggy.
Sabina gives them what information she can and says that she is going to try and turn the grey maidens against the queen. Gritt of course is overjoyed to see her and Sabina even admits to him that perhaps she should've accepted his 'offer'
Gritt almost falls over himself in eagerness and tries his best to endear himself with her. This isn't lost on Slyvania and before long there is an arguement and they both break up.
The heroes rest before turning their attention to the keep (but not before Hellious takes the heroes on a little detour to a kill nest of stirges)
Also Watson finally agrees to release the shadow under the promise that he will harm no one. Quickly the shadow sets off to do what ever business it plans.
Castle Korvosa
Before dawn the heroes wind walk into the throne room which appears to be empty, though a pair of invisible imps in a nearby corridor notice them ....
Encounter |
Grit |
Helious |
Mandraiv |
Sparrowhawk |
Watson |
Pre
session |
236,540 |
229,240 |
243,640 |
231,490 |
231,640 |
Level |
12 |
12 |
12 |
12 |
12 |
rp:
Meet Zon Kuthon |
|
|
|
|
1200 |
rp:
Meet the resistance |
1200 |
1200 |
1200 |
1200 |
1200 |
Grey
Maiden patrol |
6400 |
6400 |
6400 |
6400 |
6400 |
Chief
Tea Maker |
|
|
600 |
|
|
Total |
244,140 |
236,840 |
251,840 |
239,090 |
240,440 |
Chief
Tea Maker |
600 |
|
600 |
|
|
efreet
and gang |
17920 |
17920 |
17920 |
17920 |
17920 |
black
dragon & Sabina |
10240 |
10240 |
10240 |
10240 |
10240 |
humour
& rp: gritt and sabina |
2400 |
|
|
|
|
rp:
watson and shadow |
|
|
|
|
1200 |
Total |
275,300 |
265,000 |
280,600 |
267,250 |
268,600 |