Joined forces
The heroes reunite with both Shadowcount Sol and Laori in Kaer
Maga. There they learn more about Zellara’s song, Scarwall and the item they
seek: an ancient sword that was used to slay Kazavon many years ago, wielded by
the hero Mandraivus. They deduce that they must claim the sword if they are to
defeat the queen.
The Dead Watcher Orcs
The heroes travel to Scarwall where they find the old
castle, it is dark and foreboding yet in a remarkably good condition given its
age. It is nestled upon an island and long causeway leads to the shore where a
ruined barbican stands guard. The heroes carefully approach, sending
Sparrowhawk and Watson ahead to scout… they find the gatehouse inhabited by
orcs. Inevitably Watson gives himself away and a fight follows, with the rest
of the heroes soon joining the fray.
The orcs are easily bested and only a single orc manages to
surrender in time before being cut down like the rest of his compatriots. A
quick interrogation reveals that the orcs are not really the enemy, they guard
the gate making sure the undead that dwell within Scarwall do not escape.
The heroes spare the orc’s life, though they allow Laori to
claim the orc as her own. She quickly takes him away and begins torturing him
and Gritt is forced to intervene. He finds her in the process of extracting the
orcs tusks. Gritt stops the torture and lets the orc leave, allowing him to
keep his life and the possessions of one his friends.
The Causeway
The heroes resume their exploration and start crossing the
causeway, where suddenly Zellara is pulled from her deck and begins screaming
as she is sucked into Scarwall. Sol tries to save her by channeling his holy
energy but to no avail; Zellara is lost.
Later as they cross the causeway they are quickly meet by a
small troop of platemail clad skeletons and a knight upon a skeletal horse. The
two groups clash and heroes quickly prevail.
Castle Scarewall
They resume their exploration fighting their way into the castle keep, which is guarded by large skeletons behind murder holes. Once more the heroes are victorious, but they begin to learn something about the nature of Scarwall. It is deeply evil and filled with undead, Sol is stunned by the backlash of negative energy when he casts a detect evil spell. Furthermore the castle is also enchanted against extra dimensional forces preventing Mandraiv from summoning.
The heroes withdraw to rest before continuing the following morning;
they battle a mound of dead corpses, a haunting of the battle of scarwall and
ancient dread wraith.
Encounter | Grit | Helious | Mandraiv | Sparrowhawk | Sol | Watson |
Total | 102,356 | 96,306 | 108,356 | 96,606 | 100,256 | 97,706 |
Level | 9 | 9 | 10 | 9 | 9 | 9 |
Journal | ||||||
Orcs | 4800 | 4800 | 4800 | 4800 | 4800 | 4800 |
rp: sparing the life of the orc | 900 | |||||
Chief Tea maker | 450 | 450 | ||||
Total | 108,506 | 101,106 | 113,156 | 101,856 | 105,056 | 102,506 |
Level | 10 | 9 | 10 | 9 | 10 | 9 |
Journal | ||||||
Skeletons and Knight | 2227 | 2227 | 2227 | 2227 | 2227 | 2227 |
Skeleton gate guards | 400 | 400 | 400 | 400 | 400 | 400 |
Mound of bodies | 4267 | 4267 | 4267 | 4267 | 4267 | 4267 |
Haunt | 1067 | 1067 | 1067 | 1067 | 1067 | 1067 |
wraith | 4267 | 4267 | 4267 | 4267 | 4267 | 4267 |
Chief Tea maker | 450 | |||||
Total | 120,734 | 113,334 | 125,384 | 114,534 | 117,284 | 114,734 |
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