Friday, 6 July 2012

And so it starts ...



Grit


One morning you come home to your small tenement in West Dock, Midland. You live in the thick of the shingles, you like the rough and tumble of life in this area. Where a man of your skills can be appreciated; there is no shortage of work for a man with a good sword arm. Though you do not take any job that comes your way ... you have standards. You are surprised to find a Harrow card slipped under your door. It is a picture of bear, sitting on a unicycle and dressed as a clown. Written at the back of the card is an invitation ...


Justin


One morning while off duty you find some time for quiet solitude. You visit the Everyman Ward, the place where most of the poor find their final rest. During the day it is a safe place to visit and you often come to this part of the Everyman Ward which once used to be a Shaonti Burial place. Here slipped amongst some mausoleums you find a harrow card, it is a picture of an Inquisitor. Written at the back of the card is an invitation

 Mandraiv


You have taken a brief respite from your planar studies in your cramped studio in West Dock, Midlands. You have decided to stretch your legs and to wander the streets. You like to walk up through Pillar Hill towards The Heights where you can look upon the Acadamae with a mixture of yearning and spite. It is a famous Chellaxian college of wizards who specialize in Conjuration. You find your usual place to sit, a small park that borders district of the Heights. Here wedged in the park bench you find a Harrow card, it is a picture of small man riding some kind of giant. It is the teamster. Written at the back of the card is an invitation ...

Sparrowhawk


You stand in one of the small aeries, on level 17 of the Great Tower brushing the Hippogriff. The great tower stands 270 feet high, and rivals the ancient Thassilonian Pryramid and Pillar Wall in its grand scale. It was commissioned by Queen Domina in 4684, though it almost bankrupted Korvosa; she never saw it finished and her successor stopped its construction at its current state. Today it houses the Sable Marines. You are tired and it is only morning, such is the live of a Sable Marine recruit. You have chosen to spend your break brushing and tending to your Hippogriff; well at least the Hippogriff that would one day be yours. It is customary for recruits to start familiarising themselves with their mounts; even if they have not yet bonded. You look out over Old Korvosa, the original settlement, now a crowded and diverse tangle of people, shingles and trouble. A breeze blows through the aerie bringing with it a harrow card that lands at your feet. On it is a sinister crow standing over a table where two men are sitting, both wearing a crows mask. Written at the back of the card is an invitation ...




Noval



You sit in the Three Rings Tavern, a quiet and well respected Tavern in North Point. It is not your normal sort of Tavern and is more renowned for its coffee and tea; though that isn't to say it doesn't have an impressive selection of alcoholic beverages. Here you sit pondering what to do, the Bank of Abadar is only a few blocks from where you sit. You know you should visit now that you have returned but its early days yet and you are in no hurry to be sequestered into clerical duties. You enjoy North Point more than the other districts, it is the hub of law and municipal power, the true heart of this great city and a testament to the power of Abadar. A beautiful young serving maiden brings you another drink, as she lays it on the table you notice a Harrow card that you could've sworn wasn't there before. It appears to be a grieving man with a ghost watching over him. The Empty Throne.  Written at the back of the card is an invitation ...


(Just Campbell to go)


The invitation reads as follows

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